During Desert Storm, the US Army finds itself responsible for civil order throughout Iraq. Young American officers must enlist the cooperation of Iraqi Army and civilians, international humanitarians and journalists as well as unrelated members of the US military.
These other actors – all outside the normal chain of command – require the Army officer to learn new leadership tactics that do not depend on command.
Trainees play a three hour dialog-driven adventure game to develop influence skills. Action mini-games offer fast-paced part-task training.
Evaluators at the Center for Army Leadership found the game effective. Thirty thousand US Army officers received the training before deployment to Iraq.
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