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Look through some of our previous projects.
Each is designed to address a unique problem.

The Enemy of Reason

  • IARPA
  • Learning
  • Military
  • Psychology

Brush Up

  • Children
  • Health
  • Learning
  • NIH

Lemonade Standoff

  • Acton Academy
  • Acton School of Business
  • Business
  • K-12
  • Learning
Entrepreneurs bend the demand curve to form markets.

Tee Zero

  • Children
  • DARPA
  • K-12
  • Learning
  • Research

Price Point

  • Acton School of Business
  • Business
  • Learning

People Kit

  • Learning
  • Military
  • Psychology
Synthetic social behavior middleware.

Army Influence Trainer

  • Learning
  • Military
  • Psychology
  • US Army

Swarmada

  • Military
  • Research

Avant Guard

  • Military
  • Psychology
  • Research
  • US Air Force

Battlefield Airman

  • Learning
  • Military
  • US Air Force

Fetch

  • ASPCA
  • Children
  • Entertainment
  • Learning

Pete Armstrong

  • Children
  • Health
  • Learning
  • Psychology

Meba

  • Entertainment
  • Vivendi
Character-based endless twitch game.

Vanilla Coke Mystery Game (I & II)

  • Coca-Cola
  • Entertainment
  • Promotional

Pop Quiz

  • Children
  • Coca-Cola
  • Entertainment
  • Promotional

ATV World Tour

  • Blue Heat
  • Children
  • Entertainment
  • Promotional
Levels for ATV race game on the Nintendo DS

Gas Hogs

  • Children
  • Entertainment
Black humor with a green theme. Post-petrocalyptic smash and dash.

Pie Jackers

  • Children
  • Entertainment
  • Simon & Schuster
  • Turner

I See Sue

  • Children
  • Entertainment
  • Learning
  • Simon & Schuster
  • The Field Museum

Part Martian

  • Boeing
  • Business
  • Learning

Pie

  • Acton School of Business
  • Business

Lost Symbol

  • Doubleday / Random House
  • Promotional
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